#130 Crafting our ideal video game soundtrack

This week on the Crubcast we wanted to do something a bit more experimental. We gathered our finest minds to tackle an ethereal question...what would our ideal video game's soundtrack be like? What we incorporate "egg" as an instrument? (Yes, that comes up.) 

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SHOW NOTES
None. Treat yourself to a sodie pop.

TODAY'S CRUBCAST HOSTS
Nicco: https://www.youtube.com/channel/UCl56kbl3tb-KiGEHT7MUGUg
Sean: https://www.youtube.com/@Wolfkaosaun
Trav: https://www.youtube.com/@ThatTravGuy

CHAPTERS
00:00 Creating our ideal enemy
03:25 What is sorely lacking from most video game soundtracks?
09:55 Being a stickler for artistic intent
18:09 On leitmotifs and licensed music's place
27:07 How are we tying in the music to the gameplay?
34:39 Numetal has a fan in 2025
35:59 What emotions are we hoping to elicit?
44:16 An incredibly niche but understandable take on Doom Eternal's soundtrack
47:35 What unusual elements would we want to incorporate?
50:35 What is our funniest AVGN gamer rage moment? (TheCrazyEven)

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Creators and Guests

Nicco
Host
Nicco
Nicco is the artist behind AllHailBuckets, his personal music project. He has a TikTok.
Sean
Host
Sean
Sean is the owner of the Wolfkaosaun channel on Twitch. Talk to him about Garfield.
Trav
Host
Trav
Trav is the owner of the That Trav Guy channel on YouTube. He T-posed once. Once.
#130 Crafting our ideal video game soundtrack
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