#37 Is "bad" really better than "boring"?
It's something we've heard a lot in reviews and critical assessments over the years, that "bad" is better than "boring", but do we agree with that? Or did it just sound good and we took to saying it over time?
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CHAPTERS
00:00 Intro and setting up the topic
05:45 Using Shamu to quantify enjoyment ratios
08:18 How boring could be better
12:17 Lost potential with bad games
23:26 Using Days Gone as an example (sorry DG fans)
27:20 How a critic views bad vs. boring versus the audience
33:40 Behind the scenes pressure on the critical lens
39:11 Communicating "bad vs. boring" to different audiences of people
MORE PLACES TO FIND US
Crubscribe ► https://bit.ly/Crubcast
Get the show early and get exclusive content at our Patreon ► https://www.patreon.com/crub
Our Crubcasts are recorded LIVE at https://www.twitch.tv/crub_official every Tuesday at 7pm Eastern, with EXCLUSIVE Pre- and Post-Shows
Join our Discord ► https://crub.org/join
Bird App ► https://twitter.com/crubofficial
Podcasts are available on Apple, Google, Spotify, and other platforms are available at ► https://crub.org
TODAY'S CRUBCAST HOSTS
Chris: https://www.youtube.com/@MykonosFan
Kevin: https://www.youtube.com/@TheGoldenBolt
Nicco: https://www.youtube.com/channel/UCl56kbl3tb-KiGEHT7MUGUg
Moriarty: https://www.youtube.com/@reallycool
CHAPTERS
00:00 Intro and setting up the topic
05:45 Using Shamu to quantify enjoyment ratios
08:18 How boring could be better
12:17 Lost potential with bad games
23:26 Using Days Gone as an example (sorry DG fans)
27:20 How a critic views bad vs. boring versus the audience
33:40 Behind the scenes pressure on the critical lens
39:11 Communicating "bad vs. boring" to different audiences of people