Kevin

Kevin

Kevin is the owner of The Golden Bolt channel on YouTube. He's a boul.

Appears in 68 Episodes

#59 Games that have too much game

Sometimes a game just has too much game. When it's trying to tell a story it can completely disrupt the flow of the narrative. And even for games that aren't trying to...

#55 The rise of the "meme" game

Who doesn't love a good meme? Even gaming is no stranger to the meme infiltration, today we wanted to discuss games designed to be a meme (for better or worse), games ...

#54 What makes a good collectathon game?

Genres in gaming have become incredibly fluid over time. Is Super Mario Sunshine a collectathon? What about Metroidvanias? Are Metroidvanias even a good name for that ...

#51 We're glad E3 is dead (really)

We're not afraid to say it. E3 had its pros, but given some space since its demise we've begun to feel that it may have been a net positive for Gamer Week to go away. ...

#50 What makes good pacing in a game?

What makes good or bad pacing in a video game? Is there a reliable "just right" zone or is it just chance when it happens? We gathered 4 people who have never shipped ...

#48 Second-Annual 2024 Video Game Mascot Draft

Welcome to the second video game mascot draft! Each of our 4 hosts will pick from a (terrible) list of game mascots to round out their team, in addition to one wild ca...

#47 What makes good side content in a video game?

What makes good side content? Bad side content? What makes the difference between welcome variety and bloat in a game? Should you have to bathe when you're a cowboy? A...

#46 Games that finally "clicked" for us

There's something magical about the feeling of finally "getting" a game. Not just purchasing it and getting it, but playing it and really GETTING it. To see the praise...

#44 The Crub Dating Show Game

We love our good friend Justin. Perhaps a little too much. So, we put on a dating game show with 3 contestants to earn his undying love (or to at least earn a call bac...

#43 Open world game design versus linear

This week's episode is broadly about linear vs open world game design, but also touches on a lot of other topics along the way (as you'll see in the show notes). Let u...

#41 Guessing games based on Steam reviews Round 2

Nicco takes the game show host seat this week with Steam reviews in tow. The objective is simple, read the review and the others have to guess the Steam game with no o...

BONUS: Podcastémon Episode #001

We're watching EVERY non-filter episode of the main Pokémon anime and talking about it on our new Patreon exclusive podcast, Podcastémon! This first episode is free to...

#39 The best video game myths and rumors

For as long as there have been games, there have been terrible and heartbreaking rumors made by their players. Today we wanted to talk about some of our favorites, fro...

#38 The DEFINITIVE Fast Food Tournament (feat. AntDude & SomecallmeJohnny)

Today on the Crubcast, Kevin hosts a 32-restaurant fast food tournament, debated and voted on by Trav and special guests SomecallmeJohnny and AntDude - with a twist: E...

#37 Is "bad" really better than "boring"?

It's something we've heard a lot in reviews and critical assessments over the years, that "bad" is better than "boring", but do we agree with that? Or did it just soun...

#36 Which dead genre should Fortnite revive next?

With Rocket Racing and Fortnite Festival, Fortnite revived two dead gaming genres at once in an interesting way. Naturally, this made us sit down and wonder what other...

#35 Why do we collect things?

When it comes to #gamers, a lot of us collect things. It just goes hand in hand, you collect things in games, so naturally you may be compelled to in real life. Whethe...

#34 Is video game music *real* music?

Effectively a subgenre of the "Are video games art?' question, "Is video game music real music?" has often been a question asked. We'll cut to the chase here like we d...

#31 Crub predicts 2024 (scientifically)

2024. A year that will be filled with ups and downs. Fortunately, we are crubvoyant and can see the future. A presidential Fortnite skin, game delays, deaths, rebirths...

#29 Our favorite comfort media

Family Guy. Super Mario Sunshine. Shovel Knight. Fall Out Boy. What do all of these things have in common? Not much. However, they are all comforting things to our cru...

#27 Our predictions for The Game Awards

With The Game Awards 2023 approaching in just a couple of weeks, we got together to give our picks for the categories in addition to predicting what will win the Keigh...

#26 How game series we loved can win us back

This week on the Crubcast we thought we'd talk about game series that lost us along the way, and how they can get us back. Assassin's Creed, Overwatch, Silent Hill, an...

#25 Our Spider-Man 2 (PS5) spoilercast

It's been 3 weeks since the release of Marvel's Spider-Man 2, so we figured enough time had passed to give our spoiler-filled thoughts on the game! Get our thoughts on...

#23 The first annual crub game mascot draft

Welcome to the first ever inaugural video game mascot draft! Each of our 4 hosts will pick from a (very incredibly good) list of game mascots to round out their team, ...

#22 Deciding the BEST PS2 game (scientifically)

Today on the Crubcast our extremely qualified panel of PS2 experts joined together to scientifically determine the BEST PlayStation 2 game. We conducted a vigorously s...

#19 How we play choice-driven games

One of the many things that helps to set video games apart as an entertainment medium is choice. Sometimes it is merely an illusion, and sometimes a crucial decision c...

#17 We created our own cryptid

Today on the Crubcast we bring you a tale of a creature from Delaware. One so feared for its outrageous fondness for feet that its made waves through all of the...very...

#16 Guessing games based on Steam reviews

Sean brought reviews for a whole bunch of games on Steam to the bois this week, and we had to guess which game they are solely based on a potential hint and the text o...

#14 Inventions that changed everything

Certain inventions (and even media) come along that change everything. Breath of the Wild, YouTube, the iPhone? Maybe not the iPhone. But when they do they leave a col...

#10 The Ups and Downs of reboots and adaptations

As more time goes on, more reboots, remakes, and adaptations keep coming. Today we wanted to discuss what makes them work, what makes them flop, and if its a trend tha...

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